Call For Papers| Download the CFP Flyer (中文征稿通知下载)
2021 5th International Conference on E-Education, E-Business and E-Technology (ICEBT 2021) is the premier forum for scientists, researchers and students to discuss and exchange their new ideas, novel results, work in progress and experience on all aspects of E-Education, E-Business and E-Technology. Topics of particular interest include, but are not limited to:
AV-Communication and Multimedia |
Accessibility to Disabled Users |
e-Business |
Assessment Methods in Blended Learning Environments |
Assessment Software Tools |
Innovative business models |
Assessment and Accreditation of Courses and Institutions |
Authoring Tools and Content Development |
Enterprise application integration |
Blended Learning |
Collaborative Learning |
Business process re-engineering |
Community Building |
Computer-Aided Assessment |
Virtual enterprises and virtual markets |
Context Dependent Learning |
Cooperation with Industry in Teaching |
Supply, demand, and value chains |
Course Design and E-Learning Curriculae |
Critical Success Factors in Distance Learning |
Virtual organizations and coalitions |
Digital Libraries for E-Learning |
Distance Education |
Customer relationship management |
Distance and E-Learning in a Global Context |
E-Learning Hardware and Software |
e-Collaboration and e-Services |
E-Learning Platforms, Portals |
E-Learning Success Cases |
Inter-organizational systems |
E-Testing and new Test Theories |
E-learning in Electrical, Mechanical, Civil and information engineering |
Future work environments for e-Business |
Educating the Educators |
Errors in E-Learnings |
Business process integration |
Groupware Tools |
Higher Education vs. Vocational Training |
Mobile business |
Immersive Learning |
Impact and Achievements of International Initiatives |
e-Commerce |
Intelligent Tutoring Systems |
Interdisciplinary Programs for Distance Education |
Business-to-business e-commerce |
International Partnerships in Teaching |
Joint Degrees |
Business-to-consumer e-commerce |
Learning Organization |
Lifelong Learning: Continuing Professional Training and Development |
E-government, policy and law |
Medical Applications |
Metrics and Performance Measurement |
Business/Enterprise Architectures |
Mobile Learning (M-learning) |
Ontologies and Meta-Data Standards |
Mobile and pervasive commerce |
Pedagogy Enhancement with E-Learning |
Security Aspects |
Electronic Markets and Multiagent Systems |
Simulated Communities and Online Mentoring |
Standards and Interoperability |
Semantic Web ontologies, rules and services |
Supervising and Managing Student Projects |
Synchronous and Asynchronous Learning |
Digital goods and products |
Teacher Evaluation |
Technology Enhanced Learning |
e-Negotiations, auctioning and contracting |
Technology Support for Pervasive Learning |
Theoretical Bases of E-Learning Environments |
B2B, B2C, and C2C models |
Virtual Labs and Virtual Classrooms |
Web-based Learning, Wikis and Blogs |
e-Marketplaces, e-Hubs, and portals |